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Altair Ibn-La'Ahad Fan Art

Altair Fan Art - realtime model. Altair is one of my favourites in "Assassin's Creed" franchise. A personal project I initially started as Dynamesh fun. Eventually it turned into realtime character. The idea was to make the character who looks like if he is in his late 30ties/early 40ties. Modelled and retopologized in 3ds Max/Maya/ZBrush, textured in Substance Painter and Photoshop. Everything sculpted in ZBrush ( no Marvellous Designer or scan use). Rendered in Unreal 4 and Marmoset 3. Digital Humans material used for eyes. I modified several parameters while replacing textures.
Texture Sets:
Head - 2K ,
Clothes - 4K ,
Gear - 4K ,
Stubble/Lashes/Eyebrows/Cloth Fuzz - 1K
Eyes 1K

Altair Head_sunset - Unreal 4 render

Altair Head_sunset - Unreal 4 render

Altair front_sunset_1 - Unreal 4 render

Altair front_sunset_1 - Unreal 4 render

Altair_left_sunset_2 - Unreal 4 render

Altair_left_sunset_2 - Unreal 4 render

Altair right sunset_2 - Unreal 4 render

Altair right sunset_2 - Unreal 4 render

Altair back - Unreal 4 render

Altair back - Unreal 4 render

Altair Hood_1 - Unreal 4 render

Altair Hood_1 - Unreal 4 render

Altair Hood_2 - Unreal 4 render

Altair Hood_2 - Unreal 4 render

Altair Hood_3 - Unreal 4 render

Altair Hood_3 - Unreal 4 render

Altair_Portrait1 - Unreal 4 render

Altair_Portrait1 - Unreal 4 render

Altair_Portrait2 - Unreal 4

Altair_Portrait2 - Unreal 4

Altair_Portrait3 - Unreal 4

Altair_Portrait3 - Unreal 4

Altair_Portrait4 - Unreal 4

Altair_Portrait4 - Unreal 4

Altair_Portrait6 - Unreal 4

Altair_Portrait6 - Unreal 4

Altair_Portrait7 - Unreal 4

Altair_Portrait7 - Unreal 4

Altair_front - Unreal 4 render

Altair_front - Unreal 4 render

Afternoon

Afternoon

no hood

no hood

 in hood 1

in hood 1

 in hood 2

in hood 2

Altair_Head1_grayBG_Unreal 4 render

Altair_Head1_grayBG_Unreal 4 render

Altair_Head2_grayBG_Unreal 4 render

Altair_Head2_grayBG_Unreal 4 render

Altair-Head GIF

Altair-Head GIF

Altair_front_Evening1 - Unreal 4 render

Altair_front_Evening1 - Unreal 4 render

Altair_front_Evening2 - Unreal 4 render

Altair_front_Evening2 - Unreal 4 render

Altair_front_Angles2 - Unreal 4 render

Altair_front_Angles2 - Unreal 4 render

Altair_Hood_Gray - Marmoset3

Altair_Hood_Gray - Marmoset3

Altair_Gray - Marmoset3

Altair_Gray - Marmoset3

Wireframe

Wireframe

Head - Wireframe

Head - Wireframe

Head1-ZBrush BPR Render

Head1-ZBrush BPR Render

Head2-ZBrush BPR Render

Head2-ZBrush BPR Render

Head3-ZBrush BPR Render

Head3-ZBrush BPR Render

Body ZBrush BPR Render

Body ZBrush BPR Render

Head - ZBrush BPR Render

Head - ZBrush BPR Render

Full Body - ZBrush BPR Render

Full Body - ZBrush BPR Render

Head_Albedo/UV 2K

Head_Albedo/UV 2K

Head_maps:Normals/Roughness/AO/Cavity-2K; Translucence/RGBA-1K; the rest is 512x512

Head_maps:Normals/Roughness/AO/Cavity-2K; Translucence/RGBA-1K; the rest is 512x512

Clothes-Albedo/UV 4K

Clothes-Albedo/UV 4K

Clothes-Normal, AO, Roughness 4K

Clothes-Normal, AO, Roughness 4K

Gear_Albedo/UV 4K

Gear_Albedo/UV 4K

Gear-Normal, Roughness, AO, Metalness 4K

Gear-Normal, Roughness, AO, Metalness 4K

Stubble, Eyebrows, Eyelashes, Cloth fuzz 1K maps

Stubble, Eyebrows, Eyelashes, Cloth fuzz 1K maps